Serial Number Check. Check the serial number of your item: Have it Back incorporates nearly all freely available serial numbers. Utilizing this database, you can verify before or after purchasing an item if said object has been marked as missing or stolen. Every day, new entries are transmitted automatically as well as manually. The original idea was to find a rule to deduce the hard disk and DVD drive types in an Xbox by only looking at the serial number, which was visible through the unopened packaging. The serial sticker on an Xbox looks like this: MFG. DATE 2002-03-03 SERIAL NO.
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␡- Revision Notes
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The first step to modding your Xbox is determining which revision you're working with. This chapter should help you to determine which Xbox you're buying, or which one you have if you've already purchased one.
This chapter is from the book Black Art of Xbox Mods, The
This chapter is from the book
This chapter is from the book
Here are the key points covered in this chapter:
- Revision notes
- Methods of identification
- Special/limited edition exceptions
This chapter will help you to perform the all-important step of identifying which version of the Xbox you own. This step is critical in determining what type of mod chip you will need for your Xbox and what you must to do install a mod chip (covered in the next two chapters).
Revision Notes
Before I explain how to identify your Xbox, let's discuss each of the seven revisions that have been produced at the time of this writing.
1.0
The first Xbox, 1.0, was produced in Hungary and Mexico in early to mid-2001. This version was unique in that it featured an active cooling unit (heatsink plus fan) on the GPU. The DVD-ROM was made by Thomson (see Figure 3.1), and the hard drive by Seagate (see Figure 3.2). This first version used the Conexant video chip, which was carried through revision 1.3.
Figure 3.1 Thomson DVD-ROM unit.
Figure 3.2 First Seagate hard drive used in the Xbox.
1.1
The first revision to the Xbox, 1.1, did away with the GPU fan, leaving only a heatsink. This revision was manufactured in Mexico and China. This version also used the Conexant video chip.
1.2
The second revision to the Xbox, 1.2, was an incremental update with some different hardware used in some factories. The Philips DVD-ROM drive (see Figure 3.3) replaced the Thomson in most of the 1.2 units. Some units featured a Western Digital hard drive (see Figure 3.4) more often than the Seagate. This version also used the Conexant video chip.
Figure 3.3 The Philips DVD-ROM drive.
Figure 3.4 The first Western Digital hard drive used in Xbox.
1.3
The third revision, 1.3, along with 1.4, seems to be the most common, so it may have been produced in the greatest quantities. This version saw the introduction of the Samsung DVD-ROM drive (see Figure 3.5), although Thomson and Philips models were still used throughout the production life of the Xbox in lesser quantities. This version also introduced a second Seagate drive (10GB) in some units (see Figure 3.6). This version also used the Conexant video chip.
Figure 3.5 The Samsung DVD-ROM drive.
Figure 3.6 The second Seagate hard drive.
1.4
The fourth revision, 1.4, was also produced in great quantities and was perhaps the most produced version of all. Manufactured exclusively in China, 1.4 saw the introduction of yet another Western Digital hard drive (see Figure 3.7), and featured the Samsung DVD-ROM in most cases (though not all). This version is identifiable by the use of a Focus video chip, the first change in the video chip since the Xbox was first introduced.
Figure 3.7 The second Western Digital hard drive (10GB).
1.5
Revision 1.5 has an interesting story associated with it, though none of this information is official. Apparently, this version was produced only for a short period of time at the factory in China before it was pulled from production, and manufacturing reverted back to revision 1.4. One might assume that there was some sort of mistake in the initial production runs for 1.5 that was not detected right away. For whatever reason, both factories in China and Taiwan switched back to producing 1.4. Revision 1.5 might have seen only limited production afterward because the development of revision 1.6 came soon after. Therefore, the manufacturing date alone is not a reliable factor for determining the revision. Revision 1.5 also used the Focus video chip, and was otherwise similar to 1.4. Many mod chip makers doubt even the existence of the 1.5, believing it to be a refurbished version of 1.4 motherboards with changes made to the LPC to prevent modding. This revision is exceedingly rare, if it exists at all.
1.6
The sixth revision, 1.6, was a radical departure from prior versions with major changes in the Xbox motherboard. The TSOP chip containing the Xbox BIOS is no longer flashable (that is, updateable), meaning the usual soft hacks/exploits are not possible, and the BIOS cannot be flashed. Microsoft also removed power and data lines from the LPC expansion port utilized by mod chips, requiring extra effort to install a mod chip in this version. A new video chip, known as Xcalibur (with an Xbox logo), was also used in this revision. The apparent changes were meant to make the 1.6 motherboard more compact.
NOTE
The Xbox BIOS is stored on an EEPROM (electrically erasable programmable read-only memory) chip so that the binary BIOS image can be updated. Xbox 1.6 BIOS chips are only EPROM, meaning they can be burned once, and after that, these chips are permanently fixed with a BIOS.a
Home > Articles > Home & Office Computing > Entertainment/Gaming/Gadgets
␡- Methods of Identification
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This chapter is from the book Black Art of Xbox Mods, The
This chapter is from the book
This chapter is from the book
Methods of Identification
There is no single method of identifying your Xbox revision with 100% accuracy, but by using three well-tested methods together, you will be able to determine the version of your Xbox with certainty. The methods are as follows. It is best to perform all of these tests because Microsoft doesn't print the revision number on the Xbox (that would make it too easy for modders!).
The goal of revision identification is ultimately to determine which type of mod chip you can use, so after you have determined the revision by a single test, it's a pretty safe bet that you have your revision. But just to be cautious, I recommend performing other checks of the revision to be certain.
Manufacturing Date
The manufacturing date of an Xbox is just a 'suggestion' for the revision. The manufacturing date is printed on the serial number label on the bottom of the Xbox. You can see this label through a hole in the retail box (used for scanning the serial number at the cash register), so you can try to identify the revision without even removing an Xbox from the box (although a used Xbox is probably lacking a retail box in the first place).
The serial number/bar code label on the bottom of the Xbox includes a 'MFG. DATE' value in the format YYYY-MM-DD, representing year, month, and day. Table 3.1 will help you to identify your Xbox revision using the manufacturing date (although assembly line and factory appear to be more relevant factors).
Table 3.1 Revision by Manufacturing Date
Date Range | Revision | Location |
01/2001–10/2002 | 1.0 | Hungary |
11/2002–04/2003 | 1.1 | Hungary, Mexico |
05/2003–03/2004 | 1.2–1.5 | China |
04/2004–? | 1.6 | China, Taiwan |
Hardware Serial Number
If you are browsing the used Xboxes at your local video game store in the hope that you can buy an older Xbox that will work with your solderless mod chip of choice, you will need to use the serial number version test. But what happens if the manufacturing label has been removed? This is a fairly common occurrence that might have something to do with Xbox owners not wanting to change their Xbox Live accounts (which makes one wonder why they sold the Xbox in the first place). Here is how you can decode the hardware serial number if it is available:
where
- L is the number of the production line within the factory.
- NNNNNN is the number of the Xbox produced during the workweek.
- Y is the last digit of the production year.
- WW is the number of the week of the production year.
- FF is the code of the factory where the Xbox was manufactured, according to Table 3.2.
Table 3.2 Factory Codes
Factory | Location | Revision |
02 | Mexico | 1.0 or 1.1 |
03 | Hungary | 1.0 |
05 | China | 1.2 (or later) |
06 | Taiwan | 1.2 (or later) |
Because the factory code method is not very reliable (because there may be some codes missing from this list), let's try another method of identifying your Xbox to narrow things down a bit. See Table 3.3 for a serial number check that is accurate but not very specific. If your code is not shown, I would recommend using the closest code to yours, leaning toward the previous one if there is a value above and below your code.
Table 3.3 Serial Number Check
Serial Number | Revision |
LNNNNNN 20WFF | 1.0 |
LNNNNNN 21WFF | 1.0 |
LNNNNNN 23WFF | 1.0, 1.1 |
LNNNNNN 24WFF | 1.1 |
LNNNNNN 25WFF | 1.1 |
LNNNNNN 30WFF | 1.2 |
LNNNNNN 31WFF | 1.3 |
LNNNNNN 32WFF | 1.3 |
LNNNNNN 33WFF | 1.4, 1.5 |
LNNNNNN 42WFF | 1.6 |
Video Chip Verification
If you have used the preceding two checks to narrow down what you think your Xbox revision is, the next two steps will really give you a concrete answer to the question. Assuming you have already opened your Xbox per Chapter 2, 'Disassembling Your Xbox,' you should look for the video chip. It is located on the motherboard, directly below the video output port on the back of the Xbox (see Figure 3.8). This is another excellent verification of the revision, as Table 3.4 illustrates, and may be considered foolproof.
Table 3.4 Video Chip Identification
Video Chip | Revision |
Conexant | 1.0, 1.1, 1.2, 1.3 |
Focus | 1.4, 1.5 |
Xcalibur | 1.6 |
Original Xbox Serial Number
Figure 3.8 The location of the video chip on the Xbox motherboard.
Xbox One Controller Serial Number Check
Xbox BIOS Version Number
You can use one final check to verify the Xbox revision that you own (or are considering buying): Look at the BIOS kernel version and dashboard version numbers. To view these numbers, boot the Xbox in dashboard mode (by powering up without a disc in the DVD-ROM drive). Go to Settings and then System Info. A disclaimer will scroll down and will eventually show you two version numbers: a K: value for the kernel and a D: value for the dashboard. You can perform an unscientific check of the revision using Table 3.5.
If you are at a video store, this may be your only way of double-checking the revision. Note that revision 1.0 of the Xbox did not provide these numbers, so if you can't find them, it is definitely a 1.0. Nevertheless, I will include the 1.0 kernel version in Table 3.5. Some kernel versions may not be shown in this list; if yours is not shown, you can base it on the nearest version to yours. Along with the other noninvasive tests, this should give you a clear idea about the revision for a particular Xbox.
Table 3.5 BIOS Kernel Versions
Xbox Revision | Kernel Version |
1.0 | 3944,4034,4036,4627 |
1.1 | 4817,4972 |
1.2–1.5 | 5101,5713 |
1.6 | 5838 |